Summer update: Outdoor mobility & Pachuino

I will try to update on my research more frequently from now on like when I used to write about my WiiPaint project. At the end of the week, it really helps to regroup my thoughts and remind myself what I have (or haven’t) accomplished.

Outdoor mobility project
People spend 5% of their time outdoors. This statistic from my Living Green Page-A-Day calendar struck me as awfully low. Per day, it translates to 1.2 hours of being outside, which may seem high or low depending on where you live. I’m currently working on a survey to better understand the activities people do indoors and outdoors, how their home and work lives play a part in indoor/outdoor habits, and the reasons why we are not spending more time outdoors. There is a lot of research on how physical activity, being outdoors, and nature have positive effects on physical and mental health, the factors that promote popularity of certain urban areas, and literature that focuses on specific populations: children, particularly overweight children, the elderly, and the mobility impaired.

Along with the broad survey I’m conducting to get a better idea of this area (and hope to find some interesting correlations), I’m also designing a second survey based on the literature on outdoor mobility and social interaction for the elderly. I hope to create an intervention for the home that brings the outdoors to those who are mobility impaired and might not be able to go out often. More to come on that soon.

Current: IRB undergoing review
Next: Hope to deploy by the end of the week

References I’ve collected:
- Outdoor mobility, urban and public spaces
- Outdoor mobility and social interaction for the elderly and mobility impaired

Pachuino
RFID/WiShield on ArduinoMeanwhile, I’m continuing building simple sensors using the Arduino as part of my engagement in public spaces research. I’m currently working on combining an RFID reader with a WiShield to upload tagged items to Pachube. I built this with logging elevator data in mind: the probe would be placed unobtrusively near an elevator door, and whenever it reaches a new floor, the RFID reader will read that floor’s tag and uploaded it to the Pachube server. The idea is that manually logging elevator activity for observation in public spaces is very time consuming, and this is one way to automate it.

I’m currently in the process of getting the WiShield to communicate with Pachube, but it’s a little harder than I thought. The tutorial on Pachube for connecting WiShield to Pachube is incomplete, and seems to be missing a chunk of code that’s present in the Arduino Ethernet to Pachube tutorial.

Current: Connecting WiShield to Pachube
Next: Create casing for probe, deploy in elevators

That’s all for this week. I’ll be visiting family in China for 2 weeks and will be back in early July. Will post later this week an update on some things related to public spaces.

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Emotional design and social interfaces

Earlier today, I watched Objectified, a great documentary about industrial design.  It reminded me of how permanently-built and unsustainable many material things are, and how easy it is for us to form emotional attachments to objects with personal stories that we then are reluctant to part with.  At the same time, I was thinking about different signs I could create for my public spaces project, signs that would tailor to people’s emotions in hopes of changing their behavior.  For example, an elevator will have a speech bubble sign on it that says “I’m feeling tired today. Please take the stairs!”  I started thinking about what the world would look like if our environment “spoke” back to us, even through inanimate signs. If we are taken off guard by a new friendly “Good morning!” thought-bubble-shaped sign on the door when we go to work, would our initial reaction be to say “Good morning!” back, before realizing that we were just about to talk to a door? Would we start noticing more things around us, and could we become more appreciative of them?

I applied the same idea to daily material things often taken for granted.  What if your toaster told you when your bread was done, and when you said “thank you,” it replied “you’re welcome”? I’m not talking about creating robot appliances that will chat with you about your day and the daily news, but simple conversation pieces that made you feel like you were interacting with someone who just did you a nice favor. Not everyone can say “ah yes, this [insert thing] was passed down by my grandma and has considerable sentimental value to me,” but what if by giving certain products simple voices, you will form an emotional attachment to them and are less likely to replace them when something shinier comes along? (Come on, do you really need this muffin toaster that cooks your eggs too?)

In this age, we are constantly making things faster, smarter, smaller, bigger, better, building more and more until you walk into a Walmart Supercenter and suddenly you’re dizzy thinking about how much stuff there is. Some people don’t think twice about replacing a 1-year old digital camera when a newer model arrives, or even a 1-month old bag for another bag (of course, this one is absolutely perfect and you will never ever have to buy another bag ever again). Instead of designing new products that come equipped with these voices, we could build our own little toaster soul and equip it to our toaster, adding another kind of “creator bond” to our new relationship with the toaster. These low resolution social-emotional interfaces have the potential to increase awareness of our surroundings and make people more appreciative of what they have.

Update 1/19 – Suggested readings (thanks to all those who contacted me and suggested the following)

Cziksentimihalyi, M. 1991. Design and Order in Everyday Life. Design Issues, vol. 8, no. 1 (Autumn 1991), MIT Press, 26-34. (Works that have cited this paper)

Alex Taylor, Microsoft Researcher.

Blevis, E. 2007. Sustainable interaction design: invention & disposal, renewal & reuse. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 – May 03, 2007). CHI ’07. ACM, New York, NY, 503-512. DOI= http://doi.acm.org/10.1145/1240624.1240705

Lim, Y., Donaldson, J., Jung, H., Kunz, B., Royer, D., Ramalingam, S., Thirumaran, S., and Stolterman, E. 2008. Emotional Experience and Interaction Design. In Affect and Emotion in Human-Computer interaction: From theory To Applications, C. Peter and R. Beale, Eds. Lecture Notes In Computer Science, vol. 4868. Springer-Verlag, Berlin, Heidelberg, 116-129. DOI= http://dx.doi.org/10.1007/978-3-540-85099-1_10

Norman, D. A. 2004. Emotional design: Why we love (or hate) everyday things. Basic Books, NY.

[Door picture from ArchiExpo]

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Research focus, v.1

Last semester, I talked with my advisor, Jodi, about what I wanted to focus on for my research.  I decided that I liked WiiPaint’s research question, and tweaked it to ask broader questions such as:

- How can we encourage people to approach and engage with technology in public spaces?
- How can ambient technology in public spaces help us be more aware of 1) our environment, 2) our automatic behaviors in public?
- How can ambient technology in public spaces encourage us to make positive choices?
- How can ubiquitous computing affect our outdoors experience by tailoring to our emotions?

Although these questions mostly focus on the outdoors/public spaces, particularly cities and towns, some of them can also apply to private spaces such as offices or homes.

Also, here are a few research questions I had been thinking about social interaction in public spaces, as a follow up to an old blog post.  These questions were inspired by a visit to NYC as well as One in 8 Million, a collection of short documentaries about people in New York.

- How can collective public storytelling improve social interactions between strangers, particularly in waiting spaces?
- What’s the best way to share and display your own stories with others?
- How can we use design to address some of the privacy concerns?

I’m working on a few projects dealing with the first set of questions right now. I’ve chosen to look specifically at: stairs, trees, umbrellas, and maybe bike racks. I’m still thinking of ways that I can tie both sets of questions together, and to refine these questions further as I gain more experience with research.

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HCI group on Google Wave

For those of you who have Google Wave and are involved in the field of Human-Computer Interaction, come say hi at the Wave HCI Group! If that link didn’t work, search for “with:public hci” click on “Wave HCI Group!” and introduce yourself :) You can also use “with:public” and any other keyword/s to find public waves of your interest.

For those of you who have it, what do you think of it so far?

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Updates + new design very soon

Wow, I can’t believe it’s been almost half a year since I last updated! So much to catch up on.

Summer:
I worked with Orit Shaer on a Microsoft Surface project. Along with Catherine Grevet, Sarah Elfenbein, and Megan Strait, we created G-Nome Surfer, a genome browser for biology researchers. We interviewed many biologists and researchers to find out their work flow, collaboration tools and needs, and existing methods of browsing genomic data. Catherine and I familiarized ourselves with coding in XAML and C#, while Megan and Sarah worked out all the biological details — finding ontology information, gene and chromosome information, etc.

I also got some tiny experience working with Jmol (chemistry molecule viewer) and was able to export molecules into .dae format suitable for 3D printing. I got the molecule into Papervision 3D and hooked it up with a Wiimote. This side project didn’t get very far, but the idea was to play around with a new way of interacting with 3D scientific models by using Wiimotes for more intuitive navigation. I have lots of ideas about other ways we can accomplish this, to be saved for a different blog post.

In August, after the summer research program, I moved and settled in to my new home in Pittsburgh and started classes and research at CMU. I love it here! Getting used to a research environment definitely has its challenges, especially coming from undergrad with little research experience, but I’m slowly getting the hang of it.

That’s it for now. More blog posts to come related to current research I’m working on, and some new ideas I’ve been thinking about. This blog and my portfolio are undergoing a (much-needed) redesign this week, integrating the two together. The design is ready to be uploaded, but first I need to migrate my portfolio from the current site to WordPress for easier management. If you see some weird things around the site, or if it looks broken or something, chances are that I’m working on it. Please check back next week for the new site!

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